Kingdom Come Deliverance Console Commands Graphics


Kingdom Come Cheat Codes. The beta and alpha versions of Kingdom Come: Deliverance had more console commands and cheat codes to make it easier to test and modify the game. Warhorse Studios released the final version and rendered most of the cheat codes and some of the console commands useless. The game has its console enabled, so you can tweak the game through console commands. If you use the ansel enhancement tools linked above, you can change any cvar in the game's engine. The engine is a modified CryEngine so you can use the custom cfg files and keybinds to enhance the graphics and other game aspects. See below how to do that.

Active Console Commands

Enable crosshair with bow:

wh_pl_showfirecursor 1

This enables a crosshair when using a bow. This makes the aiming significantly easier. If you have a bow equipped when you change this setting, you have to re-equip it to see the crosshair. Set the integer to 0 to disable the crosshair when firing the bow.

Modify motion blur mode:

r_MotionBlur 0

This option can be found in the Graphics settings. However, it can be changed manually. Set the integer to 0 to disable motion blur, set it to 1 for camera blur, and 2 for object blur.

Disable HUD:

g_showHUD 0

To disable HUD, set the integer to 0, to enable set it to 1.

Modify gravity:

p_gravity_z -13

This option is listed on the wiki, and it is accepted as a command in-game, but it doesn’t appear to do anything. It’s worth trying, if you’re curious. The default value is -13.

Disable compass:

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wh_ui_showCompass 0

Use this to disable only the compass. Useful if you want a non-modded method of increasing realism.

Modify FOV:

cl_fov 60

This setting can be found in the Graphics settings, but it only goes up to 75. The default value is 60. I recommend 90-100 for maximum experience without a lot of model clipping or unintentional texture glitches.

Quit to desktop:

q

This command is just the letter q. I see little use for this, unless you need to quit without saving.

Modify draw distance:

e_ViewDistRatio 500

The default value for this is 500. This will adversly affect performance, be cautious when adjusting this.

Modify tree draw distance only:

e_ViewDistRatioVegetation 500

The default value for this is 500. Just like the previous setting, this will adversly affect performance, on a lesser scale than the previous, however.

Modify other plant draw distance:

e_MergedMeshesInstanceDist 20

This will affect your performance the least out of these three console commands, but it will still have an effect. The default value is 20.

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Show time of day:

e_TimeOfDay

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This shows the current time of day. (or night.)

Adjust model scale:

t_scale 1

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This command adjusts the in-game model scale. Default value is 1, max value is 10. Appears to be somewhat buggy, be cautious if using.

Modify anti-aliasing mode:

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r_antialiasingmode 0

Default value is 0, can be changed to 1 for SMAA 1x, 2 for SMAA 1TX, 3 for SMAA 2x. This will adversly affect performace. These options can also be found in the Advanced Graphics options.

Disable Health bar:

wh_ui_showHealthbar 0

Default value is 1. Set the integer to 0 to hide the health bar, set it to 1 to enable it.

Disable dialogue subtitles:

wh_dlg_chatbubbles 1

Default value is 1. This enables or disables the subtitles that appear above NPCs when walking around towns. Set the integer to 0 to hide the subtitles, set it to 1 to enable it.

Kingdom Come Deliverance Console Commands Items

Disable VSync:

r_vsync 0

Use this to disable VSync to potentially increase performance. It is important to note that disabling this will allow screen tearing to occur. Set the integer to 0 to disable VSync, and 1 to re-enable it.

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Related Posts:

Kingdom Come: Deliverance for PC (2018)
P
C graphics performance/analysis review for Windows 10

Update Feb 14th: article updated with CPU scaling results including Core i5 6600K, Core i7 8700K, Core i7 5960X, Ryzen 7 1700X and Threadripper 1950X.

We have a new Windows PC graphics performance review ready for you here at Guru3D, the release of Kingdom Come: Deliverance (2018) for Windows is being tested relative towards graphics card performance with the latest AMD/NVIDIA graphics card drivers. many graphics cards are being tested and benchmarked. We have a look at performance with the newest graphics cards and technologies. Mind you, articles like these are often work-in-progress and will be updated throughout the week of its release.

Kingdom Come: Deliverance is a new game utilizing the well-known CryEngine. What is so unique about the game is that it is an open-world game that has story-driven aspects, suited to the Game of Thrones universe, giving us much more potential for new features and gameplay modes. The full game was released on February 13.


We'll test the game on the PC platform relative towards graphics card performance with the AMD/NVIDIA graphics card drivers. Multiple graphics cards are being tested and benchmarked with the latest cards such as the GeForce GTX 10 series included as well as the latest Radeon RX series 500 and Vega graphics cards. You are going to need a reasonably modern PC with at least a mainstream graphics card to run the game nicely. We test with the game based on the final release for PC / Windows from this week, all patched up combined with latest AMD Radeon Adrenalin and Nvidia drivers.

This game offers decent graphics quality based on CryEngine 3

This article will cover benchmarks in the sense of average framerates, we'll look at all popular resolutions scaling from Full HD (1920x1080/1200), WQHD (2560x1440) and of course Ultra HD. UHDTV (2160p) is 3840 pixels wide by 2160 pixels tall (8.29 megapixels), which is four times as many pixels as 1920x1080 (2.07 megapixels).